﻿using System;

namespace PacMan3D.Windows
{
    public interface IWindow
    {
        void DisplayHandler();

        void ReshapeHandler(int width, int height);

        void KeyboardHandler(byte key, int x, int y);

        void SpecialHandler(int key, int x, int y);

        void SpecialUpHandler(int key, int x, int y);

        void IdleHandler();
    }
}
